Solution Manual for Data Structures and Problem Solving Using C++ 2/E Mark A. Weiss

Solution Manual for Data Structures and Problem Solving Using C++, 2/E, Mark A. Weiss

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Solution Manual for Data Structures and Problem Solving Using C++, 2/E, Mark A. Weiss,

You are buying Solution Manual. A Solution Manual is step by step solutions of end of chapter questions in the . Solution manual offers the complete detailed answers to every question in at the end of chapter. Please download sample for your confidential.

Table of Contents

I. OBJECTS AND C++.
1. Arrays, Pointers, and Structures.

2. Objects and Classes.

3. Templates.

4. Inheritance.

5. Design Patterns.

II. ALGORITHMS AND BUILDING BLOCKS.
6. Algorithm Analysis.

7. The Standard Template Library.

8. Recursion.

9. Sorting Algorithms.

10. Randomization.

III. APPLICATIONS.
11. Fun and Games.

12. Stacks and Compilers.

13. Utilities.

14. Simulation.

15. Graphs and Paths.

IV. IMPLEMENTATIONS.
16. Stacks and Queues.

17. Linked Lists.

18. Trees.

19. Binary Search Trees.

20. Hash Tables.

21. A Priority Queue: The Binary Heap.

V. ADVANCED DATA STRUCTURES.
22. Splay Trees.

23. Merging Priority Queues.

24. The Disjoint Set Class.

Appendix A: Miscellaneous C++ Details

Appendix B: Operators.

Appendix C: Some Library Routines.

Appendix D: Primitive Arrays in C++

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